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3D CONSTRUCTION KIT

12. AREA MENU OPTIONS

Name: ADD AREA

Function:
Create a new area.

Response:
A new Area will be created and the viewpoint will be moved to this new Area.

Note:
All new Areas contain an Entrance near the centre (Entrance 001). If this is not required it may be deleted.


Name: EDIT AREA

Function:
Displays details of the current area and allows the user to edit the area scale.

Response:
A dialogue box will appear. This shows the area name, the number of objects in the area and the area scale. The scale may be edited in the usual dialogue box fashion.

Note:
The scale affects your size, height, speed, activate, fall and climb distances.


Name: GOTO AREA

Function:
To move viewpoint to another area.

Response:
A list of existing areas will be displayed.

Action:
Select an area to go to.

Response:
Will move the viewpoint to the new area selected.

Note:
The Globals Area (Area 255) will also be displayed within the list of existing areas.


Name: DELETE AREA

Function:
Delete a specified area.

Response:
A list of existing areas will be displayed in the item selector.

Action:
Select an area from the Item selector.

Response:
The entire contents of the selected area including objects and conditions will be removed from memory.

Note:
This function is irreversible so use carefully! Also note that you cannot delete the area you are currently in.


Name: COLOUR AREA (Spectrum)

Function:
To set the area colours from the palette.
Response:
A dialogue box will appear which allows you to change ink (0-7), paper (0-7), bright (0-1) and border (0-7) colours for the current area

Action:
When satistied with the selected colours select OK.


Name: COLOUR AREA (Amstrad CPC)

Function:
To set the area colours from the palette.

Response:
A dialogue box will appear in which any of the 4 colours may be changed on screen. (The first colour also includes the border colour) and may be set to any of the 27 colours available (0-26).

Action:
When satistied with the selected colours select OK.


Name: COLOUR AREA (Commodore)br>
Function:
To set the area colours from the palette.

Response:
A dialogue box will appear in which any of the 4 colours may be changed on screen (colours in the range 0-15), the first colour also changes the border colour.

Action:
When satistied with the selected colours select OK.


Name: ADD ENTRANCE

Function:
Create a new entrance in the current area.

Response:
A new entrance will be created at your present position.

Note:
The new entrance will contain the position and view direction of the viewpoint at the time of its creation, therefore to set up an entrance to a specific view simply move to that position and look in the desired direction. Then select ADD ENTRANCE and the view will be stored as the last entrance.


Name: EDIT ENTRANCE

Function:
Allows you to edit an existing entrance.

Response:
A list of all entrances will be displayed.

Action:
Select the entrance to be edited in the usual manner.

Note 1:
To Edit an Entrance, move to your new desired entrance position and select EDIT ENTRANCE. A panel will display the entrance position and view direction. The view from this entrance can be seen by selecting VIEW. To alter the entrance to your current location and view select SET and your current position and orientation will be copied to the entrance data.

Note 2:
The Status Bar and Entrance information should now display the same values. View will show the new entrance.


Name: GOTO ENTRANCE

Function:
Move to a specified entrance within the current area.

Response:
A list of available Entrances will be displayed.

Action:
Select an entrance in the usual manner.

Response:
The viewpoint will be moved to the selected entrance.

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